Interactive global simulation tool for solving humanity's most pressing problems
To make the world work for 100% of humanity in the shortest possible time through spontaneous cooperation without ecological offense or the disadvantage of anyone.
— R. Buckminster Fuller
At this crucial juncture in history, humanity contends with changes of enormous complexity. The effects of the emergence of a new world order coincident with the dawning of the Anthropocene – defined as the geological epoch in which human activity fully emerges as the dominant influence on Earth systems — has humanity reeling. The scope and pace of unfolding events exceeds our ability to anticipate and adequately respond to their potential impacts using traditional tools of analysis.
We must develop more effective means to understand, communicate, and engage with the underlying global forces at play that are contributing to the negative consequences brought about by human activity including human-induced climate change. As a global community we need resources and experiential tools for envisioning whole systems, understanding the dynamic nature of interrelationships within those systems, discovering patterns and large scale trends, and most importantly, principles for recognizing, defining and solving humanity’s most pressing problems — the majority of which are global in scope. Piecemeal, disconnected local approaches that fail to consider the whole systems (and their points of leverage) often end up making matters worse.
The absence of tools and processes designed to illuminate the accelerating threats to our well-being and inform us of the opportunities to make positive progress in the face of these challenges, leaves us ill-equipped to participate in and inform the decision-making processes that will determine humanity’s fate.
Greg Watson, Schumacher Center for a New Economics Director of Policy and Systems Design, and Elizabeth Thompson, former executive director of the Buckminster Fuller Institute and founding director of The Buckminster Fuller Challenge have been given the opportunity to update and convene Buckminster Fuller’s World Game™ Workshops.
Building on the experience distilled from nearly forty years of successful participatory global simulations inspired by visionary design scientist R. Buckminster Fuller, they will assemble a team to create a new set of programs that combines 21st century technology and data resources with new insights gleaned from cognitive science and on-line gaming.
Click HERE to learn more.